Simulation engine Open source — on the way

Maple

Metal Accelerated Photonics Lite Engine

Real physics. Native speed.

Maple is Elyon's photonics solver: 2D & 3D FDTD, an FDE mode solver, and EME — GPU-first on Apple silicon, with the same physics code running on plain CPUs anywhere. It ships free as the zero-install engine inside Lumicron, and it's going open source when it's ready.

The engine

Serious physics, packaged like good software.

Most solvers assume a cluster, a license server, and a lot of patience. Maple assumes the machine in front of you. The full simulation loop runs locally — no queue, no upload — and it talks to Lumicron through clean, engine-neutral interfaces, so your setups aren't married to any one solver.

Metal-first, CPU-everywhere

GPU kernels on Apple silicon via MLX — and the exact same physics code falls back to plain CPU on any machine.

FDTD — 2D & 3D

Yee-grid time domain with CPML absorbing boundaries, soft and mode sources, and flux and mode monitors.

FDE mode solver

TE and TM waveguide modes: effective index, field profiles, group index, and chromatic dispersion.

EME

Eigenmode expansion with S-matrix cascading — built for long, piecewise structures.

S-parameters out

Directional mode monitors deliver honest S-parameters, not just pretty field pictures.

Validated physics

Every solver is checked against known analytic solutions before it ships. Physics first, features second.

Real simulation shouldn't require renting a server farm. — Why Maple exists

Release

Be first when the source opens.

Maple is already doing physics inside Lumicron. The plan is open-core: a free, open community engine — with a pro edition inside Lumicron for the heavy stuff, like multi-GPU, advanced materials, and inverse design. Want a note the day the repository opens?

info@elyonsemi.com